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Final fantasy xi limit break
Final fantasy xi limit break













final fantasy xi limit break

The game is the first in the series to use full motion video and 3D computer graphics, superimposing real-time 3D character models over pre-rendered CGI backgrounds. Veteran Final Fantasy staff returned, including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. After delays and technical difficulties from experimenting on several real-time rendering platforms, Square moved production to pre-rendered video, necessitating the huge capacity of the CD-ROM format and therefore departing Nintendo for the PlayStation. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world.ĭevelopment began in 1994, originally for the Super Famicom. Events send Cloud and his allies in pursuit of Sephiroth, a former member of the corporation who seeks to destroy the planet. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and is the first in the main series with a PAL release. It is the seventh main installment in the Final Fantasy series. Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console.















Final fantasy xi limit break